weighted to attacking you in a good defensive position. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. All you do is click an airbase, then create your air wings with the create air wings button (choose how many planes to add per wing, max 200 recommended for "reasons"). Your 6 garrison divisions with support artillery should go to the Egyptian border. This means for defending, you can fit 75 combat width. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. 50th artillery with one camelry division and military police. You always wanna keep producing divisions as a major country. The British fielded 1 marine division and 2 airborne divisions in total. I do agree that the 7-2 is not horrendous, because it still does a terrific job at defending. A collection of all division templates and. I took Yemen, Oman, UAE and Qatar and got the achievement. The flank divisions forced the defender to deploy divisions into unsupplied periphery areas. Losing a couple of weeks of data is not the end of the world. ago. Yemen was the last country to fall and once it did I got the achievement. 4. You should always manually select units and tell them to attack in. In order to fill the gaps and hold the line I use the puppets divisions to hold the communists back. 516. you get pretty good stats overall if you go MW-RR or SF-RL. oh and Japan only gets them through the focus tree in. They do that either through the land or per sea. g. We then multiply 300 by 1 and get 300 (obviously). . We multiply 100 by 0. Land warfare is warfare on land. Bop left icon. thanks! UK is the easiest for both achievements. You can build an infantry division to 20 width, add the necessary support companies, and then copy the template so you can alter it to fit your specific needs. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. I hate it. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Too high of forts will make them stop. Further, up to one in three of the Japanese POW deaths were due to their prisoner transport ships being sunk by. Therefore you need soft attack and breakthrough. If you want to just use large Arty divisions, you need an enemy without tanks, air or sea power like China. Motorised divisions are the fastest, with engineer support companies. You can tell the combat width of your divisions from that big mass of stats in the division designer, combat width should be the bottom stat in the second column. Cavalry go faster than bikes but they do less damage and have less HP. Conquer the US. I agree that support. ago. If you really think you need AA then put support AA. - SOFT ATK vs HARD ATK on the bar below it. 1. I like 5-2-2 with 5 light/2 spg /2 mech (and go mobile warfare when you're doing 20w lights, only time it's better than SF imo)Looking at your production, manpower and losses do you think you will be able to train more divisions and sustain them. HOI4 console commands list. • 3 yr. If you have more than 36 divisions keep logistics if not remove it. Tanks are not as expensive as you may think. 1 Combat Battalions 1. 1. We’ll get there pretty quickly at this rate. 40 width camel divisions. 4 but the division is capped at 13. mountain = "light gray background with ". if you then go to your division templates tab. Penal patalions are locked divisions from a ussr focus. 1 Hardness 1. And it will be a lot slower and use far more fuel- both of which have strategic implications. Island nations you have exiled divisions in can be tricky to get out. SnugglyPolarBear • 3 yr. It’s cost and fuel. However, upon releasing them I scrolled through all their division templates and couldn't find any. I played as fascist UK. ago. 1 / 17. My guys are always out of supply, yet the UK seems. But, once I learned this, it was sooo satisfying, I made Austria-Hungary, taken Czechoslovakia the diplomatic way, but it came with a price since they already were at war with German Reich. At present it's 3 daughters per camel In a serious note. Supplies usually come from your capital (also other victory points generate supply but we can safely ignore that for now). You know, because the divisions dont know how best to utilise this additional artillery battery they. 12. thanks! UK is the easiest for both achievements. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. When Bulgaria is at war demand Thrace. spotify. 2. And engineers, recon, artillery, hospitals and logistics as support companies. It’s way cheaper than tanks, and has enough soft attack to demolish any infantry division. It is rich in both natural and human resources and has decent technology. They dont get much experience from Naval Invasions. 5. 2. Anyone else feel like civil wars never actually distribute troops properly? I've had two civil wars fire, both times my faction was at 70-80% support, but the other side got the majority of troops & equipment. The only things that matter are the ratio of. (12) When more comes to mind (or if there are some good questions in this thread), I'll. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Ok, so you know something about 20 width and 40 width divisions. r/hoi4 • I have 1,861 hours in this game and I JUST learned you could directly order troops to support an attack by selecting them and ctrl right-clicking the battle bubble. . This is really just to allow you to put a bunch of your weak garrison/militia style units on all the important spots to stop naval/air invasions. BTW you should say in your post what division attachments to use. Thanks in Advance < >-< > . These stats are at the heart of a very important concept in HoI4. 1 Division template 1. This is technically the most efficient for creating factories and much faster. - Darkrenown Pronoun: 3rd person (use my name)You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. It doesn’t leave much wiggle room, though. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. Try to stick to the same kind of tank and the same kind of mobile, just to keep it simple. So in the example of (1) 40w vs (4) 10w, the stacking penalty wouldn't apply even if you're only attacking from one province. I built a bunch of 10 width divisions with no frills to plug my line. I do however do some good achievement hunting. Does anyone have some recommendations for units that can break through lines that aren’t tanks. If you’re a little behind, don’t sweat it. Use the supply map mode to see how much available supply you have to work with. In your case, either 4 divisions will join the battle and then suffer a big penalty to stats, or only 3 divisions will be able to join, also making your side weaker. I have played the GWR mod several times before as Germany but I always lose cause my Division templates suck, any suggestions. Your 6 garrison divisions with support artillery should go to the Egyptian border. Does anyone have some recommendations for units that can break through lines that aren’t tanks. 15. They will be murdered by tank destroyers. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. Afaik it’s only for majors. Most of your divisions should be infantry divisions. You can use Camelry for exploiting breakthroughs and encircling before the ai can react you can use 20w pure cam with Eng + Support Art for this ( You can. C. ago. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). Less focus can be required on your air force as you will have the help of Britain (do not go to war until 1939). Conquer the US. This is your strong pushing template, and should be doing most of the fighting if you're a major nation. Convert one to 14/4 howitzer with engineer support artillery and howitzer. A Battle Plan is an important tool that helps players visualize how their divisions will advance, allows the AI to control the player's divisions automatically, and can confer a Planning bonus. (Example: your divisions containing 4 infantry battalions with an engineer company will. I personally try to encircle as much as I can, and sometimes I get to pocket 100s of divisions, if you manage to get just 50% of these division's equipment, you would probably get ~40k infantry equipment as every division has around 1000 of them. As Austria-Hungary, I had six 42w ARM divs in 1939. Most players will recommend that you build templates with a combat width that is a factor of 40, such as 40, 20, 13. Poo_Brain_Horse • 5 yr. Division Edit Main article: Division. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. Is it a bug or I am missing something as they are ass and annoying as ♥♥♥♥. png 16 × 10; 422 bytes. I still don't really understand supply. Still, I didn't get achievement. While relatively simple in design, they. 11 2 2 comments [deleted] • 2 yr. You can completely ignore the air, not build any planes from the start of the game and still win against the AI. CAS damage is still very influential over the outcomes of battle. The sweet spot is between 30 and 45 org for a tank division. I would just do 20w with your standard. Okay so, you can recruit SS divisions only when you've occupied Netherlands, or France, or Scotland, or Denmark, or Norway and also (Im not sure about this one) complete the Establish Reichskommisariaats focus. 😊. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. Since you are using mountaineers, you probably plan on attacking, but all of the basic division design ideas apply. Idkpinepple. Likewise, it takes damage and replenishes the same too. ago. They take a fraction of the casualties regular infantry take due to their hardness. Request Forces. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. Try this: 9 motorised infantry, 3 artillery. E. 30 organisation is terrible. 5. 4 x (highest unit) + 0. " They would be mobile units next to cavelry. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. Exactly. V)" (for special purpose) was added. We multiply 100 by 0. Ethiopia has those tribes irregulars. you need to take them in a peace deal. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. b. 15. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. Here is what you need to do to increase your Special Forces cap instantly in HOI4: Go to the Recruit & Deploy menu and Edit a template. 4 organization, which is too low for a tank division. Everything cursed: no field marshal, no other assigned units, deprived strength, last stand whilst attacking, 1 camel unit, camel unit attacking a tank and a camel unit attacking a Fort. The opportunity came to declare war (they were at war with Russia) and so I was unprepared. Reply m1neslayer • General of the Army • Focus on spearheading down supply hubs and make sure you have green air and/or AA in your divisions. coffeemm8 Sep 23, 2020 @ 3:31am. I included screenshots to explain what is happening. And if you're a host for exiles yourself, you'll also need to recruit further exiles yourself. You can do it as the UK itself since they start with camel divisions. Any good camel division has a 6. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. Other than that they have the same stats. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. 9K votes, 120 comments. I think because the garrison units were foot infantry, not mobile infantry, the game disbanded all the division manpower EXCEPT for the engineers - and same as any unit which suffers sudden catastrophic loses, the experience level of the divisions went through the roof. There'll be situations where a 6 cav 1 MP division would suppress all the resistance, but you had to put two 5 cav 1 MP divisions there instead. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. 9. Join. My go to template is 4 MT, 2MSPG, 3Mech. ago. after NSB and in single player, you can pretty much copy historical division designs and get good results. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. Mobile units move fast in desert territories, and are good choices. 2x Tank Hunter. A division on reserve status uses just as much manpower and just as much equipment as a regular division. You get events to release 4 puppets and can raise colloboration or release for the others. 2. Hard attack value is checked against defense, same 4x damage if it's higher than defense. I normally use the 20 width light from 1939 to early 1942, then I have the industrial capability to switch to 42 width medium and heavy. Let me describe it in a fictional scenario. The division designer is a utility located in the recruit & deploy menu of the user interface. Ergo, 4 divisions can fight effectively from one province to another. if you got 3 machine techs you get 9% inf breakthrough and 15% inf defence, effectively. 41 votes, 10 comments. This is a defensive template. Is there as Focus to get rid of the Blackshirt divisions? As the decision is blocked to get rid of them is blocked after 2 tries. You only need a handful of armor divisions for breakthroughs. 2. Your organization is what keeps your divisions fighting and when it breaks, your divisions will stop fighting. The AI will not take the decision. Add on engineers as support. You could also use mods. You need support equipment researched to be able to use bicycle battalions. Each commander can effectively deal with 24 (72 when using an Area Defense Order, 30 with Skilled Staffer Divisions. 40 width tank divisions is prettty intense against AI. 3 yr. The SS name is arbitrary, I could create 3 bicycles and a heavy tank and call it the rainbow hitlerjugend division :P. Go to hoi4 r/hoi4 • by. Franc. Stats are not perfect but it still works perfectly + it's easy to mass produce/no production micro on MT/MTD. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. The other issue with a 5 cav 1 MP division is that in a lot of situations it'll be overkill. sum (divParams [:, 1]) Division's Org in hoi4 is just an average of all battalions orgs. 3. 1. There are many ways to get army experience, and one of the ways to get army experience is to endlessly train your army. You have to have Battle for the Bosphorus. Allied plans button. My basic infantry template would be 10 inf. Showing 1 - 1 of 1 comments. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. HoI4 uses tokens called "divisions" moving over fields called "states". What you want is to get the A. By: Legendarymarvin. To be safe I made. 1943 tech -> SuperHeavy tank with this design and this division. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. Use as the mobile element of a tank division (instead of motorized, mechanized, or amtrac). Hearts of Iron IV > General Discussions > Topic Details. 2. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. Repulsive-Bath7420. Consolidating multiple divisions into one big one. png 12 × 13; 485 bytes. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. Divisions form an army together which may be led by a commander. Harsh terrain tends to favor the defender. P. 4% faster. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police. These divisions were very different so this is only one possible example which consists of the. 3. If we assume that my division templates are the following:Panzer-Division: 4xMedium Tanks. I personally rarely use AA as an actual batallion in my division designs anyway. So I figure the easiest way is to just invade those countries because my current game is going very. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. Go to hoi4 r/hoi4 • by. Therefor this template is perfect for dealing with resistance. Use as a “fast infantry” template (10-0, eng, maybe recon). How many attacks made each hour against the soft parts of an enemy division. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. But you also got to look out for deficits if you're facing a longer war for e. If you use 20 MOT, you can use the factories you'd normally use to make all those arty to make trucks instead, allowing you to motorize your whole army and run circles around everything you find. E. Determines how quickly the division can get over land from one place to another on the map ; A division's Max Speed is always restricted to the lowest speed among its units; A division composed of tanks and motorized infantry with a single unit of leg infantry will move at walking speed. 20ws are more defensive. ; Most Commands require Country Specific Tags which you can find by entering. A 42 Width Tank Template. Train at least 20 infantry divisions and set their priority to the highest so that we can rush the focuses to puppet the Balkans. Another thing you want to take into account. The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). MP divisions - 2 or 4 Calvary + MP division. Small divisions attacking large divisions. I did the two achievements you mention with UK, but in 2. On this menu there is the special forces icon above where all the divisions are displayed. So just get 120 divisions of pure tanks. Breakthrough with heavy artillery, and exploit the gaps with motorized. In regards to your template, I would change medium tanks to medium SPGs and leave rocket artillery out, making your template 7 MECH / 2 M-SPG . I still have no idea…Once you will be in an offensive war, you will most likely get "resistance to the occupation" which in the worst case could destroy several factories in certain states. Combat width: related to a mechanic that you will be better seeing in a YouTube video. ago. 4. 2. Sort by: Open comment sort options. Arent they just unlocked by default? Edit. The reasons they're losing, from what I can see, is: Weather, terrain, low supply, low strength, low organization, and the rest are probably: lack of air support, not the best division templates, maybe combat width and maybe a lack of doctrine, field marshals, generals and chief of staff. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Media in category "Icons". Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. If you set it to a field marshal order the divisions will spread evenly among the armies in the army group. Take the schiefflen plan event. Large divisions attacking small divisions. They come in all different sizes, depending on design and composition. EDIT: Here is a mod that gives them to everyone. Includes divisions at varying speeds and production costs. 2. The width grows if you attack from multiple provinces. Go on recruitment tab (The one with a tank on display. Trying to accurately represent Soviet style units can be challenging, to say the least. Don't push. However, the stacking limit is 8, plus 4 per flanking direction. Troops need supplies. With Germany you need: gun, support material, medium tank, truck/mechanized, light plane combat/cas/naval. I was fighting against 70 divisions, with my 10. But we can omit dividing it by 25 simply because it won't affect which. They're considered a mobile battalion. ago. Hi, let me introduce myself! I composed the music for the Battle for the Bosphorus pack. You need support equipment researched to be able to use bicycle battalions. Stellaris Technology IDs. I think they have to unlock bicycles. Best. Country flag achievement_has_dropped_nuke is set : This achievement is ideally tackled as a nation that can receive more than just the standard nuclear research bonus in the generic focus tree - Germany is an ideal choice if one goes Democratic, given that on top of a bonus to nuclear weapons, it can get an ahead of time bonus on nukes. Let's discuss why I don't use 20 or 40 width divisions in AI games shall we?Gaming Gear I Use on Amazon:Steelseries mouse pad: one army needs it, so I make a template for just them. r/hoi4. My usual strategy against AI stacking is to concentrate a good amount (around 20 usually do) of strong armoured/motorised division to attack a single province then keep rotating troops in and out until breakthrough and encirclement, takes a lot of micromanagement but it usually do the job. What you have to be careful of is the supply limit allowed in these territories, as they generally have low infrastructure. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. Mod with historical divisions, realistic unit sizes (including "division slice"), accurate relative unit values and recruitable percentages. 1 division loaded full of AT may not attack tank divisions and it will have low HP. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Upgrade the new ones when you get enough xp to do so. They're all mobile, but it's true that some divisions can be counted in multiple ways. Camel divisions in HOI4? Just how OP are they?Check out the full video here: PATREON - JOI. Ideally, when your soft attack is equal to defense. slightly over 100% reliability]). Now the war is over and I only had enough war score to take one province which, apparently all my divisions automatically went into and, as you can see is completely surrounded by the Poland puppet state. Got the. If u r playing a major and still not getting it then go in settings and audio and there should be an option saying voices. New comments cannot be posted and votes cannot be cast. Infantry and motorised divisions: 10x Infantry or. It's called No Division Limit. Then, in your division template, swap out one tank for one TD. martijnfromholland. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. A Workshop Item for Hearts of Iron IV. ago. large divisions, the following test was performed. Enought with the jokes I would recomened the great war redux mod ontop of the noraml great war one because redux has amazing focus trees, and I would recomend using 7/2 because the. New comments cannot be posted and votes cannot be cast. UwUmirage • 1 yr. 10 and get 10. Soft Bombers. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. Select every army in the area and Ctrl+r. So you might have to wait for them to do that. This is where the whole "10 v 1" thing comes into play. martijnfromholland. This is technically the most efficient for creating factories and much faster. They're all mobile, but it's true that some divisions can be counted in multiple ways. You want combat width to equal 40 (preferred) or 20 (if you. Assessing the Benefits and Drawbacks of Using Bicycle Divisions in HOI4. Go to divisions and recruitment panel, at the top right, there must be an arrow thing, which will allow you to pick a puppet country, then you can select dutch east indies and pick a division and copy it, and recruit men using that division template. sum (divParams [:, 2])*np. To weigh the advantages of small divisions VS. Dostav9. Try copying a template then editing it. . If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). For mobile divisions, you want 6 motorised and 9 medium self propelled artillery (the middle small icon on the right of the medium tank tech). Some modifiers can help further, but with some research in the GBP doctrine all should go well. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. You do need. But you also got to look out for deficits if you're facing a longer war for e. in RT56 I am adding a decision so that everybody can get them if you have a desert fox and control some territory in the area. Airwing carrier icon. The Void Boy Mar 20, 2018 @ 3:46pm. Do the 9 infrantry and 4 artillery. The primary drain of manpower and equipment. 2 becomes 19. I capitulated ussr first (used lithuania and latvia (naval invade riga) to surround and overrun the bulk if the russian army). Legend: desert = "red background with ⛭". It is possible to see the achievements sorted by the percentage of users that. lilmuny • 1 mo. Support battalions you want engineers, recon, field hospital, logistics and your choice. By far the worst move as a puppet with no cores will drown without constant lend lease. png 25 × 22; 1 KB. • Win war and peace, get at least 90% of the spoils. 1stWarlord • 3 mo. That division steamrolled them though . Plans do not have to be drawn in order to give divisions orders, but are generally recommended as they reduce. slightly over 100% reliability]). By fighting over a river, you gain xp for 'Engineer'. Activate the execution of the plan. 41 votes, 10 comments. The AI loves to spam new division templates using this relatively cheap system. Left-click on the province where you want your troops to leave from. Hey boys, just started playing this game a month ago, and I learned quite a bit from my brother already, and conquered as Italy. Make as needed. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. If you internalize these concepts, you'll understand that if you invest 10 army XP into modifying the battalions in a template, you can make a huge difference in the efficiency of small divisions, while the effect is quasi negligible in very large divisions. However, B is able to delay the 10 divisions of A with an attack of 4 divisions from one province on their 10 stack and it will be a somewhat even fight. Camels are not good offensive units. But we can omit dividing it by 25 simply because it won't affect which. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. For example, you can swap medium cannon with a medium howitzer on the medium tank to increase soft attack and to melt infantry divisions faster. Add some artillery. If you have more than 36 divisions keep logistics if not remove it. ago. Breakthrough icon.